Would like descriptions for runes to understand their abilities prior to having to permanently equip it
Like we don’t know what it doing
absolutely would be useful. I 4 slotted a random dagger to try things out and then dug around in the stats menu to see what they were doing. Not everyone wants to gamble their in game currency and an unremovable slot on their preferred weapon to figure out what a rune will do.
+1
I strongly agree, runes need description, as i had to check online to understand how to use properly one of them, and there is still one i have no idea what it does, as i only hear some weird SFX on the area i did it, and the title of it is not descriptive enough
I co-sign this.
Rare items like gem infusions should be known and unlocked at least after using one.
+1
I want to theorycraft and come up with the perfect build for my character, but for that, I need info.
There should be a list of all runes on the website, and in-game they should have descriptions.
I was going to make a post about this and then saw this thread already existed.
It would be extremely helpful to not only have a description of runes when hovering over them prior to equipping (including focus cost), but also an option to view a short video clip of it being used. Many other games implement this, and it is extremely helpful.
Especially important with NRFTW because you can’t currently remove a rune without destroying the item it is attached to.
Adding my voice that a small video of the Rune in action would be really helpful. Especially in the context of attacks, judging the total cast/attack time and wind-up until the first attack hits a target which is really important to know before committing.
Along with this, it would be great to have focus/stamina costs clearly displayed in every window/format with which we engage with runes. Right now, focus/stamina cost is only visible in certain windows or menus.
