Going from Dark Souls to Elden Ring, I think the biggest improvement was the jump button. Mainly how much it added to the exploration. It added a new dimension to exploration.
Wicked seems like it already has a lot of verticality, so I feel like a jump button would be perfect for it.
I also think it is immersion-breaking to be unable to jump on demand
It would also add another dimension to the combat like it did with Elden Ring’s combat.
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Sounds like a complicated and long term addition, due to the amount of debugging and programming required to add Jumping" would take, but I agree: it would add a lot to the game.
I think we need to leave it up to the Devs tho; they have their hands full.
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