- Launch the build
- Reach gameplay
- Go to the area from screenshot
- Move up to the cliff
- Look to the background cave
- Observe that light appears in the cave due to culling distance
https://vimeo.com/980584770?share=copy
I think that because the ground resource were loaded too slowly.
It happened few times to my playing.when the ground loaded completely, the light never appeared.
As I know moons made a little bit rounded world for better camera viewing, but it could cause some issues when a player could see disappearing assets or etc due to culling system. It’s my assumptions, however additional investigation is required with all available engine debug and tools
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