Lowland Meadows - please add enemy spawn possibility on broken stone bridge

Opening with the following screenshot:

This location will have a big Risen brute waiting for you the very first time you discover it. After that? Nothing, nada, zilch.

I would like to fight here again! A guaranteed elite spawn would be awesome, or if that’s not according to the game’s vision, a possibility of a spawn?

The chest you find a little further (where you let down the ladder) is incentive enough for me to run over this bridge, but a big enemy blocking that chest? Now that is cool! (it would copy the location of Gordon, where you may or may not find an enemy, I find it intriguing to fight there because you need to take account for falling)

This Cerim has spoken.

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