Inventory management and Keybindings for controller

Firstly, i’m loving the game!

But…
Having a basicly unused emote menu on R2/RB is beyond awkward. This is one of the most used buttons on a controller, and emotes, has no gameplay value. You could maybe pass it of as immersion for 1% of the playerbase. For those interested, the emote menu could be somewhere in the start menu for example. I myself, have never used an emote in this game or 99% of other games. I’m sure there are many more people with no need for them as well.

Running, jumping and dodgin on the same button has killed me more times than i care to admit. There are practicly unused buttons for combat/movement that are much more accesable and intuitive. Circle/B button can still be the cancel function and the dodge funtion.

Navigating the food and consumable menu in combat is a nightmare. Moving both my thumbs away, and disabling moving or dodging, just to swap an item, is again, beyond awkward, and has killed me too often.

The fact that you cannot pick and choose wich item are available on theese menus is also really bad. I might wanna carry food that gives me more health with a long duration, but i dont want to accidently use it in combat, when i allready have the food buff on. Please, let us select wich items we want on the quick menu.

Combine theese two last things, and its a nightmare when it comes to quick menu swapping.

And lastly: Item compare and inventory management.
Having to navigate the menu back and forth to compare items is horrible. And even when you try to equip items back and forth to easier compare, the items seems to just pick a random place in your inventory when unequiped. The sorting is also kinda bad, its just a mess in there. And it would be a big help if we could rearrange and move items in the inventory. Given they stay put where we left them, not dodging around in there.

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Jump should be a separate button and a manual action, at least optionally