How much iframes have dodge roll?

I divide the dodge animation (for medium and heavy weights) into two parts: the first is when you jump toward the ground, and the second is when you do a somersault after landing and then get back up. The jump to the ground feels like it takes up 60 percent of the entire animation. And I’m wondering—do the invincibility frames end when you touch the ground after the jump, or do they continue until the very end of the animation?

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