Echo Knight animation canceling

Well, since new update droped i noticed that there is something wrong about fights against our main boss Cyvion, Echo Knight. During the fight when we attack him when he is near the wall our attacks seems to have high chance to trigger this bug. Once we trigger this bug each of our attacks interrupts all of his animations so he is not able to even move or make any attack, i was able to performe this bug in every run so it is easy to do, maybe even common bug. Since we bugged him once he is bugged till he die or change form (horsed/unhoresd)
i uploaded video: https://youtu.be/F7zFKr0vARc
here is link for logs: WeTransfer - Send Large Files & Share Photos Online - Up to 2GB Free

I don’t know if it’s a bug, but I can interrupt Cyvion very easily with my dual daggers. I don’t need to block him against a wall. It’s easier against a wall, because one of his dodges is to jump back. With a wall, it’s much harder to get out of this situation.

I mean, something need to trigger this interaction so i were thinking it is about the walls. I heard that could be stunlock, but it is not cuz i can interrupt his animations without stunning him.

Edit: i will post whole fight today so it will be clear how fight looks like before bug and after i trigger it.

hey thanks for the report!

and kuddos for adding all the necessary log and media information, you the best :+1:

here is another video when im clearly showing what i mean by canceling his animations, 0:32 bug triggered + i managed to push him off the stage

the average lightning build experience: spam attack. push off not worth atm because i’d be losing out on gloamseeds^^

yesterday i managed to make this with Fetid Club with fire dmg, so i guess its not about spam or lightning dmg + i didn’t said it is worth to push him off the stage, i said that cuz before this patch it wasn’t possible.