[Combined] Spade is now my primary weapon?

not sure what happened but now my spade is my primary weapon. I am running with gauntlets as my weapon before you ask.

the spade is out and about

my fighting moves are still gauntlet animations but the spade is in my hand

kinda cool

As you see from images below, i have encountered an issue where the tools are displaying at the same time as the hand weapon.

Hi Justin_Miles,

Are you playing on the beta or live?

Could you make the Google Drive file accessible for viewers?

Silas

Good day Silas,

Yes, I am playing on the experimental beta as I have a shared world with 3 friends. I didn’t experience this problem on the shared world with dual daggers, swords or spears. I suddenly noticed it with this Cleric’s Mace on my solo world.

I have adjusted the share settings so hopefully the link works now. Let me know.

Best regards

Justin

Thank you the link now works :wink:

Could you however share the DatastorePTR instead of Datastore?

Thank you so much for your effort already!

Silas

When you wield a weapon and start chopping wood with a nearly broken axe, upon breaking the axe texture will be clipped and stick to the hand, together with the equipped weapon. Not sure if this is reproducible but i think worths a report).

Hi Silas,

No problem, DatastorePTR file added instead.

Best regards

Justin

Is my file likely to show all worlds. I noticed that when I took my character to my friends world for co-op, the visual bug disappeared. Now I load into my world, it also displays correctly. Earlier, when I posted the report for this visual bug, it was persisting even after game restart, but it looks okay now.

My solo world is named Sendaria - if you need to look for that in my game files.

Best regards

Justin

Thank you for sharing your findings! That is very helpful.

Silas

similar situation here. shovel right, bow left. got the data in my dropbox

Thats a lucky bug you got!

Would you mind sharing how i can also get one :joy:

(Posting on behalf of Ebisan)

Hi there - Just a weird bug that I haven’t been able to replicate. This was on a previously created realm and character. Not a new one created with the new patch.

But after playing on the new patch for a few hours, I noticed my shovel was in my characters hand as I was running around (attached).

I am not experiencing any crashes.

It was happening in Lowland Meadows.

I haven’t been able to find the same bug. Only incorrect tool animation bugs.

After I logged off and restarted the game the shovel disappeared.

The DataStore.zip, log files and dxdiag can be found in my google drive here:

Permissions are set correctly.

Thanks Laura! I was fighting with posting this for a while lol

This has been escalated, thank you for the report!

Silas


Tools are visible when not in use, and even if a weapon is being held.


Ngl, it looks cool.. but it is a bug XD

The issue is probably related to the inventory slot.

When it happened to me emptying the corresponding slot removed the item, and changing the item in the slot changed the held item.

files attached here:

equipped the shovel while double daggers were equipped. shovel became visible in my hand like an equipped weapon, along with the daggers.

it happened when standing at the chest above the area where you rescue Fillmore

did not disappear in combat, or after digging

if i unequip the shovel, it disappears, but comes back if i equip the shovel again.

same with any other weapon - shovel stayed on.

it disappeared when i restarted the game

cannot reproduce ! haven’t found it reported before.

System:
Host: pop-os Kernel: 6.17.9-76061709-generic x86_64 bits: 64
Desktop: GNOME 42.9 Distro: Pop!_OS 22.04 LTS
Machine:
Type: Desktop Mobo: Micro-Star model: PRO A620M-E (MS-7E28) v: 1.0
CPU:
Info: 6-core model: AMD Ryzen 5 7600X bits: 64 type: MT MCP cache:
L2: 6 MiB
Graphics:
Device-1: NVIDIA driver: nvidia v: 580.126.18
Device-2: AMD driver: amdgpu v: kernel
Display: wayland server: X.Org v: 1.24.1.2 with: Xwayland v: 24.1.2
compositor: gnome-shell driver: X: loaded: amdgpu,ati,nvidia
unloaded: fbdev,modesetting,nouveau,radeon,vesa
gpu: nv_platform,nvidia,nvidia-nvswitch resolution: 1920x1080~120Hz
OpenGL: renderer: NVIDIA GeForce RTX 5080/PCIe/SSE2
v: 4.6.0 NVIDIA 580.126.13
Audio:
Device-1: NVIDIA driver: snd_hda_intel
Device-2: AMD driver: snd_hda_intel
Device-3: AMD Family 17h HD Audio driver: snd_hda_intel
Sound Server-1: ALSA v: k6.17.9-76061709-generic running: yes
Sound Server-2: PipeWire v: 1.0.3 running: yes
Drives:
Local Storage: total: raw: 14.55 TiB usable: 10.92 TiB
used: 1.11 TiB (10.1%)
ID-1: /dev/nvme0n1 vendor: Kingston model: SNV3S1000G size: 931.51 GiB

Processes: 402 Uptime: 26m Memory: 30.42 GiB used: 7.69 GiB (25.3%)

P.S. shovel as a weapon ? pretty badass

In cinematic: Character shows it’s wearing a pickaxe, even though I am wearing a normal weapon instead

In playable area: shows both the pickaxe and my frosty hand axe