Throughout the game, sometimes an enemy or group of enemies or sometimes one enemy in a group does not properly aggro. It will notice me, come up to me but do nothing. It will follow me around, but I cannot target it.
This happens whether I have a friend online or not. In fact in fights we have together, sometimes my friend can target the enemies I can’t target. Sometimes the enemy will face me whilst my friend kills it. Sometimes an enemy that I initially couldn’t target will suddenly start attacking me after a bit, and allow me to target.
I took a video of the one pestilence boss (linked below), just circling me and allowing me to kill him. Sad that they don’t even put up a fight.
Pls let me know if you need any more details to help find the bug.
dunno how they are called but they were originally form the crucible.
problem is, their animations happen too fast and are invisible only the third ground effect shows up.
same goes for the big guy, his three in a row far slam animaiton sometimes doesnt trigger but still hits you while hes stand standing around… i guess my client didnt get the memo while the server thought so… idk udp issue?
Even those Crestfallen Knights with Lance and Shield their charge attack animations doesn’t seem to trigger and sometimes i take dmg but sometimes i dont theres just a weird pause😅
yeah its all of the fallen ones. big guy with either swipe or triple slam, big sword guy definitely as well, dunno about the others, but they are all super bugged out.
they sometimes even forget what they’re doing and then just walk off in some direction for a couple of second before they attack you again.
(happens to the big tutorial-boss-likes that crawl out from windmill reservoir ground)
EDIT: hammer shield guy as well, probably all of them feels like 25-50% at any given point
All the false ones have cases of invisible attack animations, but in particular for my cases the most egregious have been the mace+shield and great hammer/club ones.
Since the new Together update. Playing on steam deck is broken. The target lock on system randomly quits work. Sometimes it can be in the middle of a fight that it quits working or as soon as you walk within range of an enemy or group of enemies. Sometimes it’s the whole group affected. Other times it’s randomly one of the enemies. This can happen with the wildlife as well. The worst part is that when this is happening the enemies that are affected won’t attack back even though you can attack without lock on. I was able to kill the first boss while he just moved around never once swinging a single attack me.
Have that aswell, also on steamdeck. Tried to test the New bow changes. So with this Bug you miss a lot of shots and Also the runes dont work. With Multishot every Shot missed, even upclose because it doesnt lock onto the enemy. Even directly in Front of them they do not attack.
same problem here, I think it’s a problem with the update, maybe it’s just me but I don’t think so… I’m equipped with needle spear and blazoned rivershield and, from a certain moment, during battles, my avatar no longer sees the opponents and they don’t see him either. HE DOESN’T SEE THE BOSSES NOR THEY SEE HIM…
He hits next to them, he has no target and he only hits them by mistake, and they have no reaction. I think it’s a defect and please fix it. Otherwise the game is fabulous, congratulations!