Camera, let's talk about it

Hi Devs, hi everyone,

The hype is real, and the early access process is still going strong !

Been playing a bit of the experimental branch and I need to talk about the camera again.

At the moment, the lack of camera control is a big problem in Wicked however the solution should be simple. It’s all about Zoom in an Zoom out. Players need to have more control over the camera zoom more than ever with up to 4 players at the same time on the screen. Close combat, Spells , Range weapons, Explosions… there are too many informations at the screen at the same time with a very narrow field of view. Just add more camera options / control system so that we can adjust the Zoom level with our playstyle.

Wicked cannot be a “clear combat” / “communication based” system without this little camera adjustment.

Let me know what you guys think.

Love you MoonStudio !

Hello. First of all: Great Wicked Inside yesterday. This was well made and not a single moment boring. Everything shown was awesome. I can not wait to play the final release.

I have a Question/Idea/Wish:

Isometric Arpg´s suffer always from another Problem. Visibility! Static Cams like in Diablo you see more in the Distance in the Upper Corners then when you walk downwards.

Grim Dawn allows to turn the Camera around wich is really a helpful option.

Wicked on the other Side has some beautiful dynamic Cam Angles in random Zones but sometimes moving in some locations is kinda dangerous when you can not see Enemies lurking out of frame and surprise you with shots or dash attacks.

Have you thought about the possibility to move the Camera a little bit in directions you wanna look? For example Controller with Right Stick and Keyboard and Mouse with a dedicated Button press to pan/move the Cam a little bit off-set? But not too far that you can not see your Character anymore.

Thank you for your work, take your time you need, make it good and it´s gonna be the best Arpg we have ever played <3

Sincerely

Big Fan

The game is moddable, someone already made a mod where you’re looking “over the shoulder” like in Elden Ring.

Might be worth a try :slightly_smiling_face:

Thx for Answer. I did not know that. Thx for the Tip. I need to check this out. But I think I wanna keep Wickeds ARPG Dynamic Isometric View, that is my first Feel in the Gut. The Change from Iso to 3rd is to Game-Changing for me. ^^

I think this is the core question of your post DoktorPacman, I love it. I know some games that will tilt the game slightly towards the direction you’re facing, either with character or the mouse. I think Moon should look into something like that, and add it to settings.

Excellent write up.

Silas

Makes sense. Yeah I think it’ll be reasonably possible to add a “just quick look around” option. Not sure if that’ll likely happen natively anytime soon, but I think mods might be able to add a “picture mode” or something. Where you can look around, take cool shots, maybe even action photos or reels.

That actually sounds pretty awesome. Imagine capturing 3d footage of parrying some gigantic boss :raising_hands: