Camera, let's talk about it

Hi Devs, hi everyone,

The hype is real, and the early access process is still going strong !

Been playing a bit of the experimental branch and I need to talk about the camera again.

At the moment, the lack of camera control is a big problem in Wicked however the solution should be simple. It’s all about Zoom in an Zoom out. Players need to have more control over the camera zoom more than ever with up to 4 players at the same time on the screen. Close combat, Spells , Range weapons, Explosions… there are too many informations at the screen at the same time with a very narrow field of view. Just add more camera options / control system so that we can adjust the Zoom level with our playstyle.

Wicked cannot be a “clear combat” / “communication based” system without this little camera adjustment.

Let me know what you guys think.

Love you MoonStudio !