Hi,
I just wanted to talk about a problem we have with storage because it didnt appear as a new feature on the new actu. I talk only about weapons and armor, as I feel every other type of item can be easily storaged.
In my case, I feel like the better option is to have a common, enchanted and plaged version of each item, but actual storage feels too limited to do that.
I started to use one large chest for every type, one for common helmets, one for enchanted and another for plaged, and this for armors, gloves and legs. So I ended with 12 different chests ONLY for armors, and it is still not enought, because I already have my common armors chest full, so I predict at the end of collecting all items, I will need TWO chests for every type, wich results on 24 chests only for ARMORS.
Then there are the weapons, that I decided to sort them between stats needed. One chest for strengh, one for dex, one for faith, for intelligence, and another 2 for mixed stats.
Maybe its just me that wants to have every option aviable, but I dont think I am the only one doing this. The thing is that is very tedious to put every item on the correct chest, I spend minutes doing it after every hunt, to the point that I started to refuse to use different builds, just stick to my katana and play as other clases don’t exist on this character. It makes me feel like they want me to create more characters and have one character/class.
My solutions?
- Make chests a little bit bigger, so I dont need a second chest for for example amors, that my second chest have 4 armors only that I cant put on the armor chest because it its full.
- Make “carpets” on chests so common, enchanted and plagued items can be storaged on different carpets inside the same chest.
This wouldnt me have at least 3 chests for every type of equipment.
Thanks for reading!!!