Activity Log;
In the current state of the game, the Show Activity Log function is assigned to the Circle button on the controller (looks hardcoded in to the control scheme). In my case, I use Circle both to dodge and to run, which causes the activity log to constantly appear on the screen when i run. It would be better to be able to freely assign this function to another button. With my current control scheme, for example, I have the X button completely free and could assign it to the Activity Log function.
Enemy Targeting;
In the current state, when you lock onto an enemy and kill them, the game automatically locks onto the nearest enemy, which in my case is very annoying. It would be ideal if there were an option to prevent the game from automatically locking onto a new enemy. Even with Auto Target Enemies disabled the game keeps locking new enemies when they are killed.