# \#parrying

**URL:** https://forum.norestforthewicked.com/tag/parrying/12.md

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## [Worms Coming out out from Torn crawler](https://forum.norestforthewicked.com/t/worms-coming-out-out-from-torn-crawler/27109)

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**Author:** [@Hydroxyproline](https://forum.norestforthewicked.com/u/Hydroxyproline)\
**Replies:** 2\
**Last updated:** [September 21, 2026, 4:41pm UTC](https://forum.norestforthewicked.com/t/worms-coming-out-out-from-torn-crawler/27109 "2026-09-21T16:41:58Z")

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There is a mechanical inconsistency regarding the Torn Crawler and the worms it spawns upon death. When the Torn Crawler explodes and releases the four Pestilence worms from its belly, these specific spawned worms cannot…

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## [Suggestion for a new parry-focused playstyle](https://forum.norestforthewicked.com/t/suggestion-for-a-new-parry-focused-playstyle/26870)

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**Author:** [@StivenHunt](https://forum.norestforthewicked.com/u/StivenHunt)\
**Replies:** 0\
**Last updated:** [July 20, 2026, 9:31pm UTC](https://forum.norestforthewicked.com/t/suggestion-for-a-new-parry-focused-playstyle/26870 "2026-07-20T21:31:56Z")

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I’d like to suggest adding a new parry-focused playstyle to the game. The idea is simple: instead of interrupting the flow of combat by staggering the enemy after a single successful parry, both the player and the enemy…

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## [Parrying Frame Data](https://forum.norestforthewicked.com/t/parrying-frame-data/26049)

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**Author:** [@system](https://forum.norestforthewicked.com/u/system)\
**Replies:** 6\
**Last updated:** [April 11, 2026, 1:18pm UTC](https://forum.norestforthewicked.com/t/parrying-frame-data/26049 "2026-04-11T13:18:10Z")

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Summary Shields do not seem to grant a longer active parry window, which appears to be 13 frames regardless of shield usage. Method Testing was done on 28175. Two equipment sets were tested. No enchantments, facets, rin…

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## [Feedback on the current parry state](https://forum.norestforthewicked.com/t/feedback-on-the-current-parry-state/21922)

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**Author:** [@Alistanor](https://forum.norestforthewicked.com/u/Alistanor)\
**Replies:** 79\
**Last updated:** [March 3, 2026, 10:33am UTC](https://forum.norestforthewicked.com/t/feedback-on-the-current-parry-state/21922 "2026-03-03T10:33:10Z")

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Hello! First of all, the patch is really cool and the new additions are super fun, I’ve been enjoying them a lot! That said, I wanted to share some feedback on the current state of parrying (I really enjoy parrying and…

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## [Parrying timing](https://forum.norestforthewicked.com/t/parrying-timing/25284)

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**Author:** [@Lalozzy](https://forum.norestforthewicked.com/u/Lalozzy)\
**Replies:** 4\
**Last updated:** [February 28, 2026, 10:35pm UTC](https://forum.norestforthewicked.com/t/parrying-timing/25284 "2026-02-28T22:35:40Z")

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I’ve played some of this kind of games for quite a while, I feel something with the parry in Wicked is off, like button have to be pressed before we are hit to do a successful parry. Been trying it with Sacrament dummy, …

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## [Runes and parries](https://forum.norestforthewicked.com/t/runes-and-parries/25223)

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**Author:** [@Drein](https://forum.norestforthewicked.com/u/Drein)\
**Replies:** 1\
**Last updated:** [February 25, 2026, 9:07pm UTC](https://forum.norestforthewicked.com/t/runes-and-parries/25223 "2026-02-25T21:07:55Z")

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It would be nice, since parry is such a huge (and lovely) thing in NRFTW, to see some runes that start with or use its mechanics. Using the runes launches the parry: -on failure, the punish is longer than a standard pa…

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## [Can't queue parry](https://forum.norestforthewicked.com/t/cant-queue-parry/24032)

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**Author:** [@Persimmon](https://forum.norestforthewicked.com/u/Persimmon)\
**Replies:** 10\
**Last updated:** [February 13, 2026, 11:53am UTC](https://forum.norestforthewicked.com/t/cant-queue-parry/24032 "2026-02-13T11:53:27Z")

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@Silas-Inservio-Pax Can you please confirm if it is a bug and not intended that we cannot queue parry while performing other actions that are cancelable by anything but parry? Attack backswing animations can be canceled …

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## [Combat Feedback (Parry, Dodge, Lunge Attacks, Death)](https://forum.norestforthewicked.com/t/combat-feedback-parry-dodge-lunge-attacks-death/23573)

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**Author:** [@Taha](https://forum.norestforthewicked.com/u/Taha)\
**Replies:** 0\
**Last updated:** [February 2, 2026, 5:29pm UTC](https://forum.norestforthewicked.com/t/combat-feedback-parry-dodge-lunge-attacks-death/23573 "2026-02-02T17:29:10Z")

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Update: I have to be honest I’ve played more and gotten some move speed on pants and a lot of what I said kind of isn’t that relevant. I still feel like many enemies have a little too many lunging attacks but I am able t…

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## [\[UserImposed\] Parry not working at all ( ! CHECK YOUR GLOVES FOR NO PARRY ENCHANTMENT ! )](https://forum.norestforthewicked.com/t/userimposed-parry-not-working-at-all-check-your-gloves-for-no-parry-enchantment/22714)

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**Author:** [@Yours\_Truly](https://forum.norestforthewicked.com/u/Yours_Truly)\
**Replies:** 0\
**Last updated:** [January 28, 2026, 1:57pm UTC](https://forum.norestforthewicked.com/t/userimposed-parry-not-working-at-all-check-your-gloves-for-no-parry-enchantment/22714 "2026-01-28T13:57:45Z")

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Culprit turned out to be my Plagued gloves, which had a NO PARRY enchantment.

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## [Parry sometimes lacks collision (no response on contact)](https://forum.norestforthewicked.com/t/parry-sometimes-lacks-collision-no-response-on-contact/21533)

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**Author:** [@Silas-Inservio-Pax](https://forum.norestforthewicked.com/u/Silas-Inservio-Pax)\
**Replies:** 2\
**Last updated:** [January 10, 2026, 7:21pm UTC](https://forum.norestforthewicked.com/t/parry-sometimes-lacks-collision-no-response-on-contact/21533 "2026-01-10T19:21:03Z")

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Source: Wicked Builds (grayfallacy) Clip 1 Clip 2

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## [Timing inconsistency between dodge and parry execution](https://forum.norestforthewicked.com/t/timing-inconsistency-between-dodge-and-parry-execution/21320)

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**Author:** [@thedadcat](https://forum.norestforthewicked.com/u/thedadcat)\
**Replies:** 3\
**Last updated:** [January 2, 2026, 6:00pm UTC](https://forum.norestforthewicked.com/t/timing-inconsistency-between-dodge-and-parry-execution/21320 "2026-01-02T18:00:58Z")

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After Falstead Darak shield slams, he often follows it up with an overhead swing. Between the 2 attacks I can fit 2 rune attacks and a dodge, but not 2 rune attacks and a parry. Is parry supposed to take longer to exec…

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## [Parry into rune attack transition is occasionally very slow](https://forum.norestforthewicked.com/t/parry-into-rune-attack-transition-is-occasionally-very-slow/21304)

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**Author:** [@thedadcat](https://forum.norestforthewicked.com/u/thedadcat)\
**Replies:** 1\
**Last updated:** [January 2, 2026, 4:23pm UTC](https://forum.norestforthewicked.com/t/parry-into-rune-attack-transition-is-occasionally-very-slow/21304 "2026-01-02T16:23:57Z")

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You can see it happen at 10s and 46s marks (This same issue exists on live version)

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## [Parry system is awful](https://forum.norestforthewicked.com/t/parry-system-is-awful/20938)

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**Author:** [@Dimacross](https://forum.norestforthewicked.com/u/Dimacross)\
**Replies:** 2\
**Last updated:** [December 23, 2025, 9:29pm UTC](https://forum.norestforthewicked.com/t/parry-system-is-awful/20938 "2025-12-23T21:29:08Z")

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hi guys i m in love with the new changes but there is a little thing that…well let s say you kinda broke it. I m talking about the parry mechanic and the fact that you combined it with the offhand use….in a single button…

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## [Parry frame bug](https://forum.norestforthewicked.com/t/parry-frame-bug/20767)

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**Author:** [@GerardDePorvu](https://forum.norestforthewicked.com/u/GerardDePorvu)\
**Replies:** 0\
**Last updated:** [December 20, 2025, 9:43am UTC](https://forum.norestforthewicked.com/t/parry-frame-bug/20767 "2025-12-20T09:43:42Z")

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So there is a frame parry when a normal parry going so fast that it take one frame, at stable its looks more normal but there are something broke) https://youtu.be/H1K\_7ibVO\_0

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## [Unable to Parry Grubs That Come Off Grub Hosts](https://forum.norestforthewicked.com/t/unable-to-parry-grubs-that-come-off-grub-hosts/20247)

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**Author:** [@Cerim\_Crazed](https://forum.norestforthewicked.com/u/Cerim_Crazed)\
**Replies:** 4\
**Last updated:** [September 2, 2025, 4:04pm UTC](https://forum.norestforthewicked.com/t/unable-to-parry-grubs-that-come-off-grub-hosts/20247 "2025-09-02T16:04:53Z")

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I wonder if this is intentional or not, but I’ve noticed you can’t parry the grubs that detach from the grub hosts after killing the host. Yet, you can parry solitary grubs that haven’t been on a host. It would be nice i…

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## [FEEDBACK - parrying, stats, builds, resource economy](https://forum.norestforthewicked.com/t/feedback-parrying-stats-builds-resource-economy/19813)

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**Author:** [@DeusRising](https://forum.norestforthewicked.com/u/DeusRising)\
**Replies:** 2\
**Last updated:** [July 12, 2025, 12:27am UTC](https://forum.norestforthewicked.com/t/feedback-parrying-stats-builds-resource-economy/19813 "2025-07-12T00:27:49Z")

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Hello fam, Please note that while my feedback might seems critical, because I am speaking to areas I would like to see improved, I’ve been absolutely loving No Rest For The Wicked and can’t wait for the full release. Y…

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## [Option to trade parry stagger potential for longer parry windows](https://forum.norestforthewicked.com/t/option-to-trade-parry-stagger-potential-for-longer-parry-windows/14732)

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**Author:** [@CliffUnderside](https://forum.norestforthewicked.com/u/CliffUnderside)\
**Replies:** 2\
**Last updated:** [November 11, 2025, 10:53pm UTC](https://forum.norestforthewicked.com/t/option-to-trade-parry-stagger-potential-for-longer-parry-windows/14732 "2025-11-11T22:53:41Z")

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First let me start by saying congratulations on going independent! now back to the topic, I’ve been thinking a bit about the parry mechanic in this game. The reward for a well-timed parry feels great, with satisfying imp…
