# X% Damage on successful Parry

**URL:** <https://forum.norestforthewicked.com/t/x-damage-on-successful-parry/139>\
**Category:** Wicked Feedback\
**Created:** [March 11, 2024, 7:42pm UTC](https://forum.norestforthewicked.com/t/x-damage-on-successful-parry/139 "2024-03-11T19:42:27Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Warlock](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/warlock/32/44_2.png) [@Warlock](https://forum.norestforthewicked.com/u/Warlock)\
**Post date:** [March 11, 2024, 7:42pm UTC](https://forum.norestforthewicked.com/t/x-damage-on-successful-parry/139/1 "2024-03-11T19:42:27Z")

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Hey folks, obligatory disclaimer: it’s so early, I know you’re still hard at work on all this, we’ve only seen a tiny part of the game and not the whole picture, etc.

However:

The pre-Early Access build had some items dropping with enchantments like:

- 46% Plague damage on successful Parry
- 41% Heat damage on successful Parry

So, first: enchatments like, and like the Block damage ones, is great. Letting people build into different playstyles, very cool.

But I would have interpreted those as “on a successful parry, deal X% of weapon damage to the enemy.” Instead, those enchantments seem to deal X% of the enemy’s _max health_ in damage. So Warrick the Torn lost almost half his health from one parry. Then half of his (max) health again, half his remaining health, on a 2nd parry. Two parries and a few normal attacks and he was dead.

I’m not sure if this is intentional. If so, I’m sure you folks know best. At this point, though, this seems like a bit much. Parrying is tricky, but being able to nuke enemies, even bosses, while completely negating incoming attack damage just by landing a well-timed parry seems like it might be a bit overkill.

Regardless, keep up the great work and thanks!

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**Author:** ![thomasmahler](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/thomasmahler/32/8027_2.png) [@thomasmahler](https://forum.norestforthewicked.com/u/thomasmahler)\
**Post date:** [March 11, 2024, 9:51pm UTC](https://forum.norestforthewicked.com/t/x-damage-on-successful-parry/139/2 "2024-03-11T21:51:56Z")

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Got us there.

That was a bug that’s been fixed already 😂 🤣

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**Author:** ![Warlock](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/warlock/32/44_2.png) [@Warlock](https://forum.norestforthewicked.com/u/Warlock)\
**Post date:** [March 12, 2024, 12:48pm UTC](https://forum.norestforthewicked.com/t/x-damage-on-successful-parry/139/3 "2024-03-12T12:48:04Z")

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That’s great. I should have figured you folks would’ve already been all over it.
