# Updates and discussions from the official Discord

**URL:** https://forum.norestforthewicked.com/t/updates-and-discussions-from-the-official-discord/14175
**Category:** Wicked General
**Tags:** news
**Created:** [October 28, 2024, 2:01pm UTC](https://forum.norestforthewicked.com/t/updates-and-discussions-from-the-official-discord/14175 "2024-10-28T14:01:43Z")
**Posts on this page:** 1
**Showing post:** 99

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### Author: ![Chemile0n](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/chemile0n/32/5788_2.png) [@Chemile0n](https://forum.norestforthewicked.com/u/Chemile0n)
#### Post date: [December 9, 2024, 4:50pm UTC](https://forum.norestforthewicked.com/t/updates-and-discussions-from-the-official-discord/14175/99 "2024-12-09T16:50:41Z")

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i disagree again. a lot of people might wait for multiplayer to get the game. so if the dev team does not want to loose all those new players again, builts need to be balanced.

and it does not matter how many weapons and affixes there are, runespam with infinite focus is the “meta” since the first launch into early access.

and before u assume a lot more about people u do not know, one of my best builts is a dual dagger built, so i know about speed builts. and it is OP as well, sadly. as much as i like it.

early access means there is no way around nerfs. and builts should be nerfed with the new content and multiplayer in mind. so i trust those who work with the new stuff every day to nerf the right things.

if you want to talk about nerfs you can also use one of the various “nerfing is bad” or “do not nerf the game” topics here:

> [@Stop nerfing the game](https://forum.norestforthewicked.com/t/stop-nerfing-the-game/11727):
>
> This is my honest opinion. Nerfing everytime someone finds something cool that can in some way op him is wrong. I think the devs should focus on the game performance. Trying to balance the game after we’ve played only one chapter is wrong. Now getting life regen is difficult and it regens so slowly. Also all the other nerfs on life and focus still for me were wrong. You just need to improve the game performance (greatly) and try to listen to what players propose to improve the overall …

> [@Stop to nerfed all](https://forum.norestforthewicked.com/t/stop-to-nerfed-all/12095):
>
> I’m tired of weapons, enchantments and runes is nerfed and you being left with a useless or less useful weapon or armor. If someone considers it too powerful and doesn’t like it, don’t use it. But there is no reason to continually lower the statistics. In the end only 3 or 4 people will be able to play…

> [@New content or another focus nerf?](https://forum.norestforthewicked.com/t/new-content-or-another-focus-nerf/12729):
>
> Quick little idea here : If you guys are done nerfing to the ground everything that is focus related, turning a fun mechanic into a chore, it would be great to have genuine new content like a new map, an update to the story, or new crucible wing. I havent played for 3 weeks cuz I’m bored to death running those 7 rooms again and again and again. I guess u guyz are working on a 5th focus nerf… and btw, still wondering why you are trying so hard to kill this mechanic. Elden Ring is challenging an…

> [@Cool down or nerf on rune abilities?](https://forum.norestforthewicked.com/t/cool-down-or-nerf-on-rune-abilities/9682):
>
> Hello! I find myself being able to take down enemies pretty easily using a one handed sword and spin rune. Hit them twice to get focus up, spin attack, stagger them, then hit another once or twice to take them down. This feels a bit like cheesing. Perhaps a nerf is needed somewhere. What especially feels like cheesing is when i can fire off 2 spins in a row. Perhaps a cooldown is needed between abilities? This strategy feels like it goes against the combat system you are trying to develop as it…

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_[View the full topic](https://forum.norestforthewicked.com/t/updates-and-discussions-from-the-official-discord/14175)._
