# Tactical roll to lower the fall damage

**URL:** https://forum.norestforthewicked.com/t/tactical-roll-to-lower-the-fall-damage/6509
**Category:** Wicked Feedback
**Created:** [April 24, 2024, 2:24pm UTC](https://forum.norestforthewicked.com/t/tactical-roll-to-lower-the-fall-damage/6509 "2024-04-24T14:24:19Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Nexferoh](https://avatars.discourse-cdn.com/v4/letter/n/f475e1/32.png) [@Nexferoh](https://forum.norestforthewicked.com/u/Nexferoh)
#### Post date: [April 24, 2024, 2:24pm UTC](https://forum.norestforthewicked.com/t/tactical-roll-to-lower-the-fall-damage/6509/1 "2024-04-24T14:24:19Z")

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Every now and then in sacrament I’ll be running around and my character decide to climb something and throw itself in the void.

If we could do a roll before impacting the ground to lower the damage we could avoid certain stupid deaths while implementing a fun mechanic into the game.

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### Author: ![Ellybean](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/ellybean/32/1036_2.png) [@Ellybean](https://forum.norestforthewicked.com/u/Ellybean)
#### Post date: [April 24, 2024, 3:09pm UTC](https://forum.norestforthewicked.com/t/tactical-roll-to-lower-the-fall-damage/6509/2 "2024-04-24T15:09:34Z")

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Remind me a lot of how Ocarina of Time Link would roll from high heights to negate fall damage. I like it; seconded!
