# Stamina Bar is difficult to see

**URL:** <https://forum.norestforthewicked.com/t/stamina-bar-is-difficult-to-see/6792>\
**Category:** Wicked Feedback\
**Created:** [April 25, 2024, 12:25am UTC](https://forum.norestforthewicked.com/t/stamina-bar-is-difficult-to-see/6792 "2024-04-25T00:25:44Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Colbyde](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/colbyde/32/3198_2.png) [@Colbyde](https://forum.norestforthewicked.com/u/Colbyde)\
**Post date:** [April 25, 2024, 12:25am UTC](https://forum.norestforthewicked.com/t/stamina-bar-is-difficult-to-see/6792/1 "2024-04-25T00:25:45Z")

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I posted this on the Steam forums already, but it’s the only suggestion I have.

The Stamina bar can be easy to lose. Some thoughts:

- I’m on a 70" OLED. At that size, the stamina bar move several feet in the matter of a couple frames (60fps), from dodging, camera zooming out or in, camera shake, etc.
- Certain environments make it difficult to see. Moonlit, rainy stone is the most common culprit
- When it’s empty, the background is quite opaque, and easily glanced over.

I’m gonna throw some personal thoughts below  
Oh and maybe parrying projectiles too? That sounds fun 🙂

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**Author:** ![BehindTheBox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/behindthebox/32/2125_2.png) [@BehindTheBox](https://forum.norestforthewicked.com/u/BehindTheBox)\
**Post date:** [April 25, 2024, 12:28am UTC](https://forum.norestforthewicked.com/t/stamina-bar-is-difficult-to-see/6792/2 "2024-04-25T00:28:14Z")

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I agree, if you don’t look closely , you lose sight of it very quickly in heated moments.  
A option to make it the color you want would be great.

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**Author:** ![Colbyde](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/colbyde/32/3198_2.png) [@Colbyde](https://forum.norestforthewicked.com/u/Colbyde)\
**Post date:** [April 25, 2024, 12:33am UTC](https://forum.norestforthewicked.com/t/stamina-bar-is-difficult-to-see/6792/3 "2024-04-25T00:33:03Z")

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I think I understand and appreciate the idea. Drawing the stamina bar in the game world can help keep the players on the action. In addition, keeping track of it is a skill that can practiced.  
however, while I think for some elements this can work, but it’s much easier for human eyes to glance at a fixed point. This is why fighting games have always kept meters stationary. It’s less of a barrier to immersion than a hud element darting around the game world. With that said, if the barrier is the goal, like a skill to be learned as part of the game, I super respect that too!~
