# Some weapon attack moves seem bugged

**URL:** https://forum.norestforthewicked.com/t/some-weapon-attack-moves-seem-bugged/12378
**Category:** Wicked Bug Reporting
**Created:** [May 29, 2024, 10:27am UTC](https://forum.norestforthewicked.com/t/some-weapon-attack-moves-seem-bugged/12378 "2024-05-29T10:27:28Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![ShortCat](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/shortcat/32/10265_2.png) [@ShortCat](https://forum.norestforthewicked.com/u/ShortCat)
#### Post date: [May 29, 2024, 10:27am UTC](https://forum.norestforthewicked.com/t/some-weapon-attack-moves-seem-bugged/12378/1 "2024-05-29T10:27:28Z")

</div>

Greetings everyone,

while playing I noticed some inconsistencies with how some weapons perform. Since it is unclear whether this is intented behaviour I will report them as bugs.

1. _Rogue Messer_ dual daggers deal unnaturaly low damage on the first 2 attacks in the neutral combo. It seems suspiceous, since running and dodge combos use the same animations but deal expected daamage.
2. _Tongue Splitter_ axe indefinitely loops in the second attack of its neutral combo.
3. Spirit Edge sword deals physical damage on its charged attacks even though its regular attacks as well as rune deal cold damage.

If somebody knows/notices more feel free to add them here.
