# Remove weapon type requirement from Runes

**URL:** https://forum.norestforthewicked.com/t/remove-weapon-type-requirement-from-runes/1328
**Category:** Wicked Feedback
**Created:** [April 19, 2024, 7:22am UTC](https://forum.norestforthewicked.com/t/remove-weapon-type-requirement-from-runes/1328 "2024-04-19T07:22:52Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Kegaran](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/kegaran/32/717_2.png) [@Kegaran](https://forum.norestforthewicked.com/u/Kegaran)
#### Post date: [April 19, 2024, 7:22am UTC](https://forum.norestforthewicked.com/t/remove-weapon-type-requirement-from-runes/1328/1 "2024-04-19T07:22:52Z")

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I think it would be more fun to remove those rune requirements like Fireball needs to be on a staff, if you could put it on dual daggers for example you could be a spellslinging thief. And having the rune scale with either Int or the weapons scaling

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### Author: ![Dota](https://avatars.discourse-cdn.com/v4/letter/d/ec9cab/32.png) [@Dota](https://forum.norestforthewicked.com/u/Dota)
#### Post date: [January 31, 2026, 4:47pm UTC](https://forum.norestforthewicked.com/t/remove-weapon-type-requirement-from-runes/1328/2 "2026-01-31T16:47:13Z")

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i still agree wit hthis one. i have a one handed sword with most damage requiring int but i can not put most if any spells on it? while most spells only work with weapons with in (staffs and wands)
