# Patch Notes | Together Hotfix 2

**URL:** <https://forum.norestforthewicked.com/t/patch-notes-together-hotfix-2/21952>\
**Category:** Wicked News\
**Tags:** patch-notes\
**Created:** [January 24, 2026, 6:04am UTC](https://forum.norestforthewicked.com/t/patch-notes-together-hotfix-2/21952 "2026-01-24T06:04:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![kuro](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/kuro/32/311_2.png) [@kuro](https://forum.norestforthewicked.com/u/kuro)\
**Post date:** [January 24, 2026, 6:04am UTC](https://forum.norestforthewicked.com/t/patch-notes-together-hotfix-2/21952/1 "2026-01-24T06:04:45Z")

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## 🛠 Early Access Patch Notes - Together Hotfix 2

Hey folks,

We’ve got another batch of fixes headed your way with Hotfix 2! This includes a fix for the crash on boot certain players have experienced that we had given the temp fix for, a case where you can’t share a realm, and much more!

We’ve also heard a lot of feedback from players on keyboard and mouse and are currently working on fixes for the issues being experienced. Stay tuned for more on that!

### 🛠 Balance:

- Nerfed runes from Ilaria because their damage was significantly too high
- Raised housing items limit from 64 to 256 to allow players to place more items

### 🛠 Localization:

- Fixed and updated localization for certain unlocalized strings in many languages

### 🛠 Bug Fixes:

- Fixed crash due to unsupported culture info (calendar set to non-Gregorian Calendars)
- Fixed not being able to share a private realm while it is conflicted
- Fixed player being unable to access Boon menu if they were selecting a boon when another player advances chambers
- Fixed getting semi-stuck in inventory when using the last Sublime Ember
- Fixed certain cases where npcs, enemies and bosses may appear t-posing
- Fixed interactive house items not showing interaction hint
- Fixed clock & region disappearing sometimes, e.g. coming back from compendium replay
- Fixed player losing audio if desynced during a cinematic
- Fixed loot spawning in spots where you can’t pick them up
- Fixed case where causing rapid damage numbers could kick you back to main menu
- Fixed Full Focus SFX repeating constantly while attacking with Drain Focus in Combat enchantment
- Fixed shiny appears behind player when using alchemy tables in house
- Fixed Toggle run making you always use run attacks, even when standing still
- Fixed vendor icons getting swapped after tabbing in/out of map screen if map was on high zoom levels
- Fixed certain clipping zones that cut in too much
- Replaced mesh colliders for level 2 and 3 vendor buildings to improve performance
- Improved clarity of the Sublime Ember description slightly
- And other smaller changes
