# Option to aim Focus Skills at the mouse cursor

**URL:** <https://forum.norestforthewicked.com/t/option-to-aim-focus-skills-at-the-mouse-cursor/25775>\
**Category:** Wicked Feedback\
**Created:** [March 23, 2026, 2:32am UTC](https://forum.norestforthewicked.com/t/option-to-aim-focus-skills-at-the-mouse-cursor/25775 "2026-03-23T02:32:50Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Kimiho](https://avatars.discourse-cdn.com/v4/letter/k/eb8c5e/32.png) [@Kimiho](https://forum.norestforthewicked.com/u/Kimiho)\
**Post date:** [March 23, 2026, 2:32am UTC](https://forum.norestforthewicked.com/t/option-to-aim-focus-skills-at-the-mouse-cursor/25775/1 "2026-03-23T02:32:50Z")

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Hi everyone,

I’m loving the combat depth in _No Rest for the Wicked_, but I have a Quality of Life suggestion for Keyboard and Mouse players regarding **Focus Skills**.

Currently, Focus abilities are cast in the direction the character is facing. In fast-paced encounters, this can feel a bit clunky, as you often have to reposition the character’s body before the skill goes where you actually want it to hit.

**The Suggestion:** Add a toggle in the settings to **“Cast at Cursor”**. This would allow skills to be fired directly towards the mouse pointer position, making the gameplay much more fluid and precise for KBM users.

I believe this would be a great accessibility and control improvement. Would love to hear your thoughts!

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**Author:** ![Jens\_Hennig](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/jens_hennig/32/16131_2.png) [@Jens\_Hennig](https://forum.norestforthewicked.com/u/Jens_Hennig)\
**Post date:** [March 23, 2026, 4:29pm UTC](https://forum.norestforthewicked.com/t/option-to-aim-focus-skills-at-the-mouse-cursor/25775/2 "2026-03-23T16:29:36Z")

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Would be great to test it at least. Could be more intuitive.  
Of course the characterdirection should be locked if still in attack-animation.  
But if only repositioning. It would be great.

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**Author:** ![Nemiard](https://avatars.discourse-cdn.com/v4/letter/n/9d8465/32.png) [@Nemiard](https://forum.norestforthewicked.com/u/Nemiard)\
**Post date:** [March 24, 2026, 3:07am UTC](https://forum.norestforthewicked.com/t/option-to-aim-focus-skills-at-the-mouse-cursor/25775/3 "2026-03-24T03:07:24Z")

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I agree, I love the potential this game has but the way targeting works in the game for kbm desperately needs love. It would greatly benefit kbm features like a ‘toggled’ menu setting that lets you to target or switch targets based on where the mouse is as you attack or cast.

I play coop and we both use kbm in fights and find using T to manually switch between enemies is too clunky meanwhile the auto target sometimes aims wildly different from intended eg a close enemy we can’t see or have line of sight with has preference over an enemy that is engaging directly with you (about to do a closing gap attack and is one you can see in range).
