# More City /village areas we can fight, clear and rebuild or secure for

**URL:** <https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866>\
**Category:** Wicked Feedback\
**Created:** [June 25, 2024, 11:39am UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866 "2024-06-25T11:39:21Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Laneox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/laneox/32/6416_2.png) [@Laneox](https://forum.norestforthewicked.com/u/Laneox)\
**Post date:** [June 25, 2024, 11:39am UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/1 "2024-06-25T11:39:21Z")

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So i am thinking will there be more areas that is not as open or landscape-based but actual cities/villages or monuments that the torns have overrun and we need to clear the city /village and secure for ppl to come over and make a small hub spawn there like the sacrament with basic shops ?,

and more, which will add more diversity to the game and make it fell more fulfilled hope ill get some replies about it,

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**Author:** ![Laneox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/laneox/32/6416_2.png) [@Laneox](https://forum.norestforthewicked.com/u/Laneox)\
**Post date:** [June 25, 2024, 11:43am UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/2 "2024-06-25T11:43:27Z")

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![image](https://canada1.discourse-cdn.com/flex003/uploads/wickedforum/original/2X/a/ac5fe0e652059b3d55e518d5f0e313020937a11f.jpeg)

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**Author:** ![BrasilBorba1](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/brasilborba1/32/6124_2.png) [@BrasilBorba1](https://forum.norestforthewicked.com/u/BrasilBorba1)\
**Post date:** [June 25, 2024, 12:46pm UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/3 "2024-06-25T12:46:33Z")

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The NPCs in town mention at least two other towns, Havelsport and Tir, i dont know if they are on the island though, we dont have a world map yet.

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**Author:** ![Laneox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/laneox/32/6416_2.png) [@Laneox](https://forum.norestforthewicked.com/u/Laneox)\
**Post date:** [June 25, 2024, 5:18pm UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/4 "2024-06-25T17:18:57Z")

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i hope its in and they will do something about it

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**Author:** ![Laneox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/laneox/32/6416_2.png) [@Laneox](https://forum.norestforthewicked.com/u/Laneox)\
**Post date:** [June 25, 2024, 5:53pm UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/6 "2024-06-25T17:53:27Z")

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oh thanks for the info, also about the main island they said it will not be in the 1.0 release, its gonna be after the release

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**Author:** ![Azuresh](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/azuresh/32/6353_2.png) [@Azuresh](https://forum.norestforthewicked.com/u/Azuresh)\
**Post date:** [June 26, 2024, 1:51am UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/7 "2024-06-26T01:51:55Z")

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According to what the devs posted about the game long ago, they really want to move away from small tiny cities, and put all of their city-related focuses into Sacrament, so i assume there wont be much of these

In particular heres a big writeup from thomas, about 1-2 years before the game’s announcement

 ![thomaswall](https://canada1.discourse-cdn.com/flex003/uploads/wickedforum/original/2X/a/a55a195214592071b9aa335beb8bca6523fb12c5.jpeg)

Though, it does feel sacrament is currently quite short from the grandness described, and they change their plans frequently, so maybe theres a chance they add some smaller towns instead of focusing all their work on sacra?

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**Author:** ![Chemile0n](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/chemile0n/32/5788_2.png) [@Chemile0n](https://forum.norestforthewicked.com/u/Chemile0n)\
**Post date:** [June 26, 2024, 12:20pm UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/8 "2024-06-26T12:20:41Z")

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as we all, i can only speculate, but i feel like sacrament is far from being finished. for the amount of interactions that are possible right now, it is too big, and feels empty in some parts.

so i also feel like we will get more interactions within sacrament. like for example the training area, that mysterious elevator near that (the round one), the war room, the cemetery etc.

but we also see a large castle or mansion in the background when entering sacrament. so i feel that some form of other settlement or at least some larger landmarks will play a role as well.

but again, all speculation at this point.

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**Author:** ![thomasmahler](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/thomasmahler/32/8027_2.png) [@thomasmahler](https://forum.norestforthewicked.com/u/thomasmahler)\
**Post date:** [June 28, 2024, 11:22am UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/9 "2024-06-28T11:22:34Z")

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One of the bigger updates in the future will revolve around Sacrament because yeah, there’s obviously still a ton we want to introduce there. Our goal reg. towns is generally that we want to squeeze as much as we can out of each of those instead of having lots of smaller towns where you don’t have that many opportunities of interaction.

So stay tuned, we have a lot planned 🙂

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**Author:** ![Laneox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/laneox/32/6416_2.png) [@Laneox](https://forum.norestforthewicked.com/u/Laneox)\
**Post date:** [June 29, 2024, 1:03pm UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/11 "2024-06-29T13:03:36Z")

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Gotcha , Thanks For the Info

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**Author:** ![Laneox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/laneox/32/6416_2.png) [@Laneox](https://forum.norestforthewicked.com/u/Laneox)\
**Post date:** [June 29, 2024, 1:03pm UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/12 "2024-06-29T13:03:59Z")

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Thanks, but it would be better to have diversity In the environment and have extra places to fit in the scene,

BTW Excited About The Future of Wicked! Loving the Game 😃

Underwater Exploration When? 😶 😅  
also, Will there be any side bosses nonstory-based, which will be much harder to beat?

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**Author:** ![Laneox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/laneox/32/6416_2.png) [@Laneox](https://forum.norestforthewicked.com/u/Laneox)\
**Post date:** [June 29, 2024, 1:06pm UTC](https://forum.norestforthewicked.com/t/more-city-village-areas-we-can-fight-clear-and-rebuild-or-secure-for/12866/13 "2024-06-29T13:06:07Z")

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Yeah, I Saw a bug where the player explores more of the sacrament on the outskirts so yeah, you are correct, I am excited about it!
