# Loot drop change

**URL:** <https://forum.norestforthewicked.com/t/loot-drop-change/17995>\
**Category:** Wicked Feedback\
**Created:** [May 16, 2025, 10:40pm UTC](https://forum.norestforthewicked.com/t/loot-drop-change/17995 "2025-05-16T22:40:07Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![deathnot](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/deathnot/32/2540_2.png) [@deathnot](https://forum.norestforthewicked.com/u/deathnot)\
**Post date:** [May 16, 2025, 10:40pm UTC](https://forum.norestforthewicked.com/t/loot-drop-change/17995/1 "2025-05-16T22:40:07Z")

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this is a suggestion for something that frustrate me a lot many times when I fight mobs they fall of a cliff and can’t reach them because it’s out of the map and the loot drop gone with the mob and few min ago I was fighting the echo knight, and he fall off the cliff, so I lost all the drops and only got the next room chest as reward please change that if a mob fall of the cliff the loot drop will drop at the place the mob was before falling down so we won’t lose drops because the mob fall down out of the map or reach

best regards and ty for reading

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**Author:** ![Aemon\_Oni](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/aemon_oni/32/9709_2.png) [@Aemon\_Oni](https://forum.norestforthewicked.com/u/Aemon_Oni)\
**Post date:** [May 17, 2025, 10:36pm UTC](https://forum.norestforthewicked.com/t/loot-drop-change/17995/2 "2025-05-17T22:36:55Z")

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Definitely!  
\*I’ve lost loot for the Crucible Knight twice due to him falling off. -\_-

I wonder if it would be a better or perhaps easier idea to implement if the loot “dropped” at where the mob originally spawned?

Even if just for the Echo Knight to start, while they find ways to implement solutions for the future.

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**Author:** ![Zenith](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/zenith/32/7800_2.png) [@Zenith](https://forum.norestforthewicked.com/u/Zenith)\
**Post date:** [May 18, 2025, 12:31am UTC](https://forum.norestforthewicked.com/t/loot-drop-change/17995/3 "2025-05-18T00:31:16Z")

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Just have the loot always spawn when the player is the moment the mob dies.

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**Author:** ![Kalivos](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/kalivos/32/7397_2.png) [@Kalivos](https://forum.norestforthewicked.com/u/Kalivos)\
**Post date:** [June 23, 2026, 11:51am UTC](https://forum.norestforthewicked.com/t/loot-drop-change/17995/4 "2026-06-23T11:51:38Z")

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I just got into a funny situation where I lost all my corruption loot because one of the bosses got kicked into the abyss in the first boss arena in Orban Glades.

My suggestions is to not have this kind of boss in such a small arenas (it was the Caretaker + his pet) and to move the loot to a reachable place if the boss dies in an unreachable place.
