# General Feedback and Bug Report

**URL:** <https://forum.norestforthewicked.com/t/general-feedback-and-bug-report/9222>\
**Category:** Wicked Feedback\
**Created:** [April 30, 2024, 4:00pm UTC](https://forum.norestforthewicked.com/t/general-feedback-and-bug-report/9222 "2024-04-30T16:00:00Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![stellarAuds](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/stellarauds/32/4569_2.png) [@stellarAuds](https://forum.norestforthewicked.com/u/stellarAuds)\
**Post date:** [April 30, 2024, 4:00pm UTC](https://forum.norestforthewicked.com/t/general-feedback-and-bug-report/9222/1 "2024-04-30T16:00:00Z")

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Bugs:

- Blue spark for loot disappears when getting too close. Happens 50% of the time.
- Controller works fine on every other game, but in this game my A and Y faces seem to register half the time. Either that or it spams it and I dodge 5 times instead of sprinting.

Feedback:

- Would love a way to pan the camera around with the right joy-stick.
- I can’t figure out whether I would benefit more from target locking or not because Auto-Targetting tends to target enemies that are too far away or not relevant to the current fight. Currently in The Black Trench and it’s been pretty awful with Auto-Targetting, but free look fighting also sucks.
- Perhaps a “target lock” and “free roam” mode for the camera could help with combat and exploration. I find myself wishing that I could pan the camera just slightly, because zooming out loses focus on whatever I’m trying to look at
- I haven’t gotten very far, but perhaps some healing items that solely give regeneration, similar to normal foods, but stronger. Like a poultice or something.

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**Author:** ![Noktu](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/noktu/32/3795_2.png) [@Noktu](https://forum.norestforthewicked.com/u/Noktu)\
**Post date:** [April 30, 2024, 4:29pm UTC](https://forum.norestforthewicked.com/t/general-feedback-and-bug-report/9222/2 "2024-04-30T16:29:23Z")

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I dont think camera panning is possible because the game is designed to have background world in only one direction.

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**Author:** ![stellarAuds](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/stellarauds/32/4569_2.png) [@stellarAuds](https://forum.norestforthewicked.com/u/stellarAuds)\
**Post date:** [April 30, 2024, 5:38pm UTC](https://forum.norestforthewicked.com/t/general-feedback-and-bug-report/9222/3 "2024-04-30T17:38:47Z")

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pan as in moving across the horizontal or vertical plane, not as in rotating around the character. i constantly run into issues of never being able to tell what is below me when walking south and would like to just look down a little more. like when walking north, everything is clearly in view, but walking in any other direction limits what you can see by so much.

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**Author:** ![Noktu](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/noktu/32/3795_2.png) [@Noktu](https://forum.norestforthewicked.com/u/Noktu)\
**Post date:** [April 30, 2024, 5:40pm UTC](https://forum.norestforthewicked.com/t/general-feedback-and-bug-report/9222/4 "2024-04-30T17:40:30Z")

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Oh right. That could be useful yes!
