# Fist Weapons / Claws / Knuckles / "Unarmed"

**URL:** <https://forum.norestforthewicked.com/t/fist-weapons-claws-knuckles-unarmed/10602>\
**Category:** Wicked Feedback\
**Created:** [May 5, 2024, 8:03pm UTC](https://forum.norestforthewicked.com/t/fist-weapons-claws-knuckles-unarmed/10602 "2024-05-05T20:03:00Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Dietlama](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/dietlama/32/1592_2.png) [@Dietlama](https://forum.norestforthewicked.com/u/Dietlama)\
**Post date:** [May 5, 2024, 8:03pm UTC](https://forum.norestforthewicked.com/t/fist-weapons-claws-knuckles-unarmed/10602/1 "2024-05-05T20:03:00Z")

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I’d like to add my voice to the requests for weapon options that enable a sort of unarmed “Monk” class path. The most important from my playthrough of the prologue with no weapon is that there should be a weapon type which:

- Has increased damage from complete unarmed
- Scales based on a stat (or stats)
- ==Has the ability to parry / block (with more stamina required per use?)==
- Possibly ties to a _superlight_ weight class that encourages wearing less (or very light) armor?

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**Author:** ![Zenba](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/zenba/32/5787_2.png) [@Zenba](https://forum.norestforthewicked.com/u/Zenba)\
**Post date:** [June 14, 2024, 10:07pm UTC](https://forum.norestforthewicked.com/t/fist-weapons-claws-knuckles-unarmed/10602/2 "2024-06-14T22:07:27Z")

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I simply **love using bare hands in fantasy games**! Remember when the “fist” build in Dark Souls became a thing? I got hooked on the game right then. It’s the first thing I try out whenever I play a new action fantasy game.

**Dietlama’s** suggestion is a great one. I really hope for an update that includes fist weapons and some form of martial arts.

The completely unconventional **kick-based playstyle is also appealing**. Please devs, consider this idea! We love your game.

For now, I’m just playing **Berserk with greatswords**. (My second favorite)

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**Author:** ![Chemile0n](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/chemile0n/32/5788_2.png) [@Chemile0n](https://forum.norestforthewicked.com/u/Chemile0n)\
**Post date:** [June 15, 2024, 8:28pm UTC](https://forum.norestforthewicked.com/t/fist-weapons-claws-knuckles-unarmed/10602/4 "2024-06-15T20:28:50Z")

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reporting for duty, sorry for being late on that one

> [@Fists Only/Weaponless](https://forum.norestforthewicked.com/t/fists-only-weaponless/1757):
>
> My first question is: What is the scaling stat of fists in this game? I know it’s not optimal. Especially not at this time, but when I learned that I can suplex as the backstab for this game that’s been my primary combat goal. However upon leveling up I cannot ascertain what stat scales fists. And my suggestion is to have something that indicates what stat scales fists (if any) and if that isn’t an intended gameplay feature please let it be one! You animated this suplex so fluidly and fun, I ju…

already reviewed by dev team.

here are some more: [Fist like weapons](https://forum.norestforthewicked.com/t/fist-like-weapons/4283)

> [@Unarmed Fighting and Fist Weapons](https://forum.norestforthewicked.com/t/unarmed-fighting-and-fist-weapons/2254):
>
> I just did a full runthrough of the introduction up to and just past Warrick (I’m currently fighting the Falstead boss) using only fists and I had a BLAST. No clue right now of the scope of all weapons contained in the game so far, but if its not already planned for I would love some further support for fist weapons or unarmed fighting. Wouldn’t even mind if it wasn’t as strong as other weapons in the long run, its just fun.

> [@Devs please consider adding fists weapons and a Hundred Fists rune](https://forum.norestforthewicked.com/t/devs-please-consider-adding-fists-weapons-and-a-hundred-fists-rune/5311):
>
> First of all thank you for this amazing game, I love it! Please consider adding fists weapons to make some sort of monk class, the moveset with bare hands is insane already and if you add a hundred fists rune like Hokuto no ken would be EPIC! smiley

> [@Bare Handed Combat](https://forum.norestforthewicked.com/t/bare-handed-combat/4625):
>
> I love the combat in this game, and I love when games make bare handed combat fun. This game does just that, but the only issues I am personally finding is: The beginning of the game is almost easier with no weapon at all than using a weapon. The game doesn’t seem to show your “damage” because when bare handed it says “0”, that leads me to think it means “weapon damage”. Your fists seem to be easier because they have almost ZERO!? startup, where as every other weapon takes almost 1…

there also was one asking about how fists scale, with which stat. but i can’t find it… hmm
