# Feedback: time gating has no place in a game like this

**URL:** <https://forum.norestforthewicked.com/t/feedback-time-gating-has-no-place-in-a-game-like-this/27209>\
**Category:** Wicked Feedback\
**Tags:** realm, bounties-challenges\
**Created:** [October 19, 2026, 12:49pm UTC](https://forum.norestforthewicked.com/t/feedback-time-gating-has-no-place-in-a-game-like-this/27209 "2026-10-19T12:49:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Crabfinder](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/crabfinder/32/17714_2.png) [@Crabfinder](https://forum.norestforthewicked.com/u/Crabfinder)\
**Post date:** [October 19, 2026, 12:49pm UTC](https://forum.norestforthewicked.com/t/feedback-time-gating-has-no-place-in-a-game-like-this/27209/1 "2026-10-19T12:49:09Z")

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I picked up the game just the other day on steam and have been having a blast with coop with a friend. One point of contention I have had though. This is not an MMO, or a mobile game, the addition of time gating mechanics like daily bounties, crafting time and things like this dont add anything to the game at all and just serve to annoy players. Also it kind of encourages some stupid play patterns if players want to game the system by creating multiple realms and then hopping on just to do dailies. Please consider reverting this system, it tarnishes an otherwise really fun experience.
