# Feedback on the Crucible Update

**URL:** <https://forum.norestforthewicked.com/t/feedback-on-the-crucible-update/13304>\
**Category:** Wicked Feedback\
**Created:** [July 29, 2024, 2:24pm UTC](https://forum.norestforthewicked.com/t/feedback-on-the-crucible-update/13304 "2024-07-29T14:24:41Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Sen](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/sen/32/6926_2.png) [@Sen](https://forum.norestforthewicked.com/u/Sen)\
**Post date:** [August 1, 2024, 12:09pm UTC](https://forum.norestforthewicked.com/t/feedback-on-the-crucible-update/13304/4 "2024-08-01T12:09:41Z")

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Having recently returned to both the game and the forum, I spent some time browsing through previously raised topics and realized that almost everything I was thinking about had already been brought up here and there in some form. For example, I wanted to outline my criticisms of the stat system, but I found these posts ([one](https://forum.norestforthewicked.com/t/stats-system-needs-rework/9091), [two](https://forum.norestforthewicked.com/t/a-change-to-stats-improving-classless-gameplay/10157)) that expressed similar thoughts in a more coherent way. I’m not sure if it’s worth repeating or if it makes sense to multiply similar remarks to amplify them.

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_[View the full topic](https://forum.norestforthewicked.com/t/feedback-on-the-crucible-update/13304)._
