# Difficulty and Accessibility

**URL:** <https://forum.norestforthewicked.com/t/difficulty-and-accessibility/18288>\
**Category:** Wicked Feedback\
**Created:** [May 20, 2025, 12:42pm UTC](https://forum.norestforthewicked.com/t/difficulty-and-accessibility/18288 "2025-05-20T12:42:14Z")\
**Posts on this page:** 1\
**Showing post:** 31

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**Author:** ![VictorvanCleef](https://avatars.discourse-cdn.com/v4/letter/v/e19b73/32.png) [@VictorvanCleef](https://forum.norestforthewicked.com/u/VictorvanCleef)\
**Post date:** [May 20, 2025, 5:02pm UTC](https://forum.norestforthewicked.com/t/difficulty-and-accessibility/18288/31 "2025-05-20T17:02:40Z")

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This reminds me of the Bloodborne discussion. Players. (the developer should do what they want) FS. (there are no shields in the game) Players. (that’s BS, nobody can play it) FS. (there will be shields) Player (YAEEEE) comes out, there’s a bad shield that nobody uses, but the game is good.

Moon said it’s not just a difficulty slider, so maybe try it out first, then you might still find it crap, and to everyone’s surprise, Moon can take it back if it doesn’t work. It’s early access.

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