I don’t like the facets, but they are implemented in such a way that I can’t even ignore them.
I think the worst thing is when you try to craft something in the mid game and it has a facet that isn’t good/you don’t like it, and you are forced to use it or sell it since you can’t even remove the facet.
They’re meant to be rewards that make some items more unique and rare.
They’re empty rewards dictated by the RNG, and as I’ve already said, the RNG doesn’t reward your work. If you find a nice effect on a nice weapon, you didn’t deserve it, You just got lucky. If you want your favorite effect on your favorite weapon or armor with no amount of work will guaranteed your reward, only the RNG will dictate whether you get it or not.
Short piece of a critique I wrote: The RNG Problem, Enchantment System & Gem System “TOGETHER” (Update)
That’s another problem, the game punishes you if you try to have a specific armor.