Crafting gear (Facets)

I Have wasted so many materials and time getting materials trying to craft a helm with a particular facet. Half of the time I’m crafting I get a helmet with no facet. When this happens I just waste materials trying to roll the right facet. I think that there should be a way to target the facet you want.

4 Likes

Itemization in general needs rethinking. People were complaining about enchants bricking items, and then the solution was to introduce 5 RNG drop embers to clutter more of the inventory, and still brick items by putting in facets you cannot control in any way.

3 Likes

I try to avoid Facets sometimes on some pieces until i get one that suits my build so blanks is always good as an alternative :wink:

2 Likes

ngl i have no idea why they did this. enchants before were a little chore yes, but it was still pretty easily doable and not too confusing. now with all those embers it gets a little confusing and exactly like you said, i dont get why change the system to make crafting or targeting specific items (like u want them) easier and then put a new even worse RNG system with the facets on top.

makes no sense to me.

but tbf in my opinion the whole patch feels a little weird. like i know it was supposed to be only coop and ppl would probably be a bit disappointed with no other changes considering they said it would not take another 9 months ( “hell no” ), which in the end it did, so they probably wanted to add stuff, but it all feels a little not rly thought out tbh.

then again maybe they had no more time, cause the timing of the patch was obviously carefully picked, theres no other big game patches/releases in that window, which also explains why the game surged with such popularity exactly now. which of course is great.

but ye. could have done without the itemization changes, cause in the end, yes its more stuff, but somehow i thought it was better before. and easier. now i constantly stack my house full of items i think i could use because of certain enchants and not enough embers to just stack the enchants and in the end i forget it anyway cause i switch between chars a lot but thats on me i guess :sweat_smile:

They don’t want all parts of the crafting to be deterministic. Don’t keep on wasting mats on crafting new white pieces unless you want a certain armor looks. Just keep on playing you will eventually getting drops with the facets you want, then just void it back to white.

I don’t like the facets, but they are implemented in such a way that I can’t even ignore them.

I think the worst thing is when you try to craft something in the mid game and it has a facet that isn’t good/you don’t like it, and you are forced to use it or sell it since you can’t even remove the facet.

They’re meant to be rewards that make some items more unique and rare.

They’re empty rewards dictated by the RNG, and as I’ve already said, the RNG doesn’t reward your work. If you find a nice effect on a nice weapon, you didn’t deserve it, You just got lucky. If you want your favorite effect on your favorite weapon or armor with no amount of work will guaranteed your reward, only the RNG will dictate whether you get it or not.

Short piece of a critique I wrote: The RNG Problem, Enchantment System & Gem System “TOGETHER” (Update)

That’s another problem, the game punishes you if you try to have a specific armor.

I don’t mind the facets, but definitely also use a lot of gear without facets. All facets have downsides, I don’t want all crafts to have downsides.

The rate of getting facets is obviously a personal preference. Sometimes you want a specific item with a specific facet. In that case I think it makes sense you have to craft the same item many times. If you want it with no facet at all, I’m not sure what the right amount of times is.

Should “no facet” have the same probability as any individual facet? Intuitively it feels like it should be higher, but now it becomes a very subjective consideration

1 Like

I think that having a way to salvage the crafted items that arent what you were aiming for would help alleviate the stress of trying to gain certain facets on gear.

3 Likes

Maybe during crafting you can add a gem like fire infusion to increase the chance to get fire infusion facet.

4 Likes

I hate current facet system. Crafting the same item is tedious i would love some change where you can extract other facets or option to reroll it

1 Like

I agree with this. So many gems go to waste if they do not fit your build. Being able to convert them into facets during crafting would be a fantastic idea.

@rabb1t made a great suggestion on this topic: Controlled crafting: Basic / Advanced / Focused . If you are interested you should read it and maybe if you like it vote it.

3 Likes

No facets from crafting unless you use a gem to get a specific one you want would be an amazing QoL upgrade. Personally I don’t like 70% of the facets due to the negatives. Plus the increased weight from facets is a flat +5 weight which is extra punishing on cloth armor. Wouldn’t matter as much if I wasn’t trying to stay light load but still, not sure why the facets can’t scale based on armor class.

1 Like

I do not want facets due to the negatives.

I’m built in what I might call an ‘Agile Paladin’ style. I want Stamina, Focus, and to absolutely stay in medium but with as heavy of armor as I can get. (Typically weight reduced plate chest, mesh legs and gloves, leather hat, and that’s with like 25 encumbrance stat.)

Therefore on my facets I can NOT have…

Stamina / Stamina recovery reduction
Focus / Focus recovery reduction
Weight increase

Due to those limitations that effectively rules out all but Indestructible, elemental effects (if I don’t mind the damage reduction, which seems steep), and I think critical chance increase.

So no, for me, probably 90-95% of facets are immediately counter to my build. Sure, I may be rare, but there will absolutely be builds that don’t want facets. I can build FAR easier without one than with one. Because one that has a negative, such as Mystic, which reduces stamina recovery, then needs an Agile piece to compensate for it, or I have to gem the item with the highest Stamina recovery I have to try and compensate, meaning I lose that gem slot’s gain.

Facets are great for single role builds, such as someone who uses Stamina and doesn’t really care about Focus, or a caster who focuses heavily into Focus. But for someone hybriding into things they can be really harsh.

4 Likes

Just to help us all ensure we’re rowing the same boat, linking a similar thread that has a suggestion I really like for consideration:

2 Likes

Agree… Crafting 23 hats for nothing - Transmog (UX)

1 Like

Your right that assumption really came from my frustration in the moment when i crafted 10 of the same health and 7 out of 10 of them didn’t have a facet. There are absolutely builds that would like no facet but overall my point still stands. We shouldn’t have to spend dozens of hours to get the look we want with the right facet. We should have a way to target certain facets even if it just gives you a better chance at getting that facet.

1 Like