# \[Combined\] Please fix this (Empty weapon slots still selectable)

**URL:** <https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093>\
**Category:** Wicked Feedback\
**Tags:** weapons, combined\
**Created:** [May 5, 2025, 1:14pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093 "2025-05-05T13:14:02Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![SimplisticBeing](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/simplisticbeing/32/5741_2.png) [@SimplisticBeing](https://forum.norestforthewicked.com/u/SimplisticBeing)\
**Post date:** [May 25, 2024, 9:41am UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/21 "2024-05-25T09:41:27Z")

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As much as I get that it doesn’t make sense considering we have 3 mainhands yet we don’t sheathe them, they just disappear when switching. So why not just let us “sheathe” just 1 more weapon and use fists with a keybind or button combo on controller so this issue isn’t required and we can enjoy only running 2 weapons without the idea that we can’t decide not to check for a weapon we don’t have in a slot we unlocked.

This is like checking all your dresser drawers for a pair of socks even though you know you don’t have any. Why “check” or switch to fists if I don’t actually want to. Choices and options are always better than assumptions of playstyle and mindset.

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**Author:** ![anonymous87](https://avatars.discourse-cdn.com/v4/letter/a/8491ac/32.png) [@anonymous87](https://forum.norestforthewicked.com/u/anonymous87)\
**Post date:** [May 25, 2024, 1:55pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/22 "2024-05-25T13:55:45Z")

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> [@msoltyspl](#):
>
> For now, fists do 5 damage per hit

It is early access, maybe something will be made out of it, maybe not… just wait.  
And for the toggle issue, a small button in the inventory with “activate/deactivate slot” would do the trick.

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**Author:** ![Slackycat](https://avatars.discourse-cdn.com/v4/letter/s/bbe5ce/32.png) [@Slackycat](https://forum.norestforthewicked.com/u/Slackycat)\
**Post date:** [May 3, 2025, 4:49pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/23 "2025-05-03T16:49:20Z")

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Bumping this. Please let it only cycle between equipped weapons. Also regret unlocking weapon slots

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**Author:** ![rallianto](https://avatars.discourse-cdn.com/v4/letter/r/3ec8ea/32.png) [@rallianto](https://forum.norestforthewicked.com/u/rallianto)\
**Post date:** [May 5, 2025, 1:14pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/24 "2025-05-05T13:14:02Z")

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When using ichor to upgrade weapon slots, and you don’t use 3 weapons

 ![empty_slots1](https://canada1.discourse-cdn.com/flex003/uploads/wickedforum/original/2X/7/7984a0e9444a8af6ccbf259ee60cf8766dc8c492.jpeg)

You very often accidentally hit the d-pad right arrow to cycle weapons, but now you cycle to an empty slot!

 ![empty_slots2](https://canada1.discourse-cdn.com/flex003/uploads/wickedforum/original/2X/0/0c38129088a4ce5805cfed854e74c90860c9ad00.png)

This is so annoying, it’s really screwing up all my battles. I should never have upgraded weapon slots, now I constantly find myself attacking with nothing/fist, and you have to cycle through 2 empty slots before coming back to your weapon.

Why is this even in the game? Why not ignore empty slots while cycle through weapons? If someone would want to fight without a weapon, they would not equip a weapon.

Please at least make an option to ignore empty slots while cycle through weapons

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**Author:** ![Farhan\_Syahmi](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/farhan_syahmi/32/8045_2.png) [@Farhan\_Syahmi](https://forum.norestforthewicked.com/u/Farhan_Syahmi)\
**Post date:** [May 10, 2025, 10:41am UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/25 "2025-05-10T10:41:18Z")

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I wish that whenever you leave an unlocked weapon/off-hand slot empty you would just cycle through equipped weapons and not go through the empty slot.

Say that you have unlocked all slots for your main hand and off-hand but you don’t use all of them but use just 2 instead. So when I’m equipped with the second weapon and want to cycle to my first i don’t have to go through the empty third slot just to get back to the first. I want to just cycle between the 2 weapon slots I have equipped

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**Author:** ![rallianto](https://avatars.discourse-cdn.com/v4/letter/r/3ec8ea/32.png) [@rallianto](https://forum.norestforthewicked.com/u/rallianto)\
**Post date:** [May 10, 2025, 10:45am UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/26 "2025-05-10T10:45:02Z")

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I already mentioned this:

> [@\[Combined\] Please fix this (Empty weapon slots still selectable)](https://forum.norestforthewicked.com/t/please-fix-this-empty-weapon-slots-still-selectable/16093):
>
> Could we get a button to lock the second or third weapon slot? I like to swap between two weapons but swapping to the third makes me unarmed.

But didn’t seem to get much attention. Upgrading weapon slots literally destroyed my savefile, I keep accidentally hit right d-pad when healing, switching weapon to “nothing”, screwing up my fights

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**Author:** ![Farhan\_Syahmi](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/farhan_syahmi/32/8045_2.png) [@Farhan\_Syahmi](https://forum.norestforthewicked.com/u/Farhan_Syahmi)\
**Post date:** [May 10, 2025, 3:14pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/27 "2025-05-10T15:14:35Z")

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I dont know if its a bug or intentional but it feels like some QOL feature thats needed to be addressed

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**Author:** ![Diego\_Costa](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/diego_costa/32/8977_2.png) [@Diego\_Costa](https://forum.norestforthewicked.com/u/Diego_Costa)\
**Post date:** [May 10, 2025, 3:40pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/28 "2025-05-10T15:40:23Z")

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I feel this pain as well, I hope they change it to be like Elden Ring or any from soft game

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**Author:** ![Diego\_Costa](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/diego_costa/32/8977_2.png) [@Diego\_Costa](https://forum.norestforthewicked.com/u/Diego_Costa)\
**Post date:** [May 10, 2025, 3:40pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/29 "2025-05-10T15:40:56Z")

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Please do this, is very annoying and don’t work as should be

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**Author:** ![Bongo](https://avatars.discourse-cdn.com/v4/letter/b/48db29/32.png) [@Bongo](https://forum.norestforthewicked.com/u/Bongo)\
**Post date:** [May 10, 2025, 4:18pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/30 "2025-05-10T16:18:42Z")

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Agreed. It’s a huge problem that isn’t mentioned enough. And there should be a distinct option for equipping “unarmed” to a slot instead if a player wants to cycle to that.

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**Author:** ![Ide](https://avatars.discourse-cdn.com/v4/letter/i/d07c76/32.png) [@Ide](https://forum.norestforthewicked.com/u/Ide)\
**Post date:** [May 10, 2025, 4:28pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/31 "2025-05-10T16:28:59Z")

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Agreed, it feels like i’m being punished for unlocking something. I want the ability to use a third slot but I don’t always need access to it, I don’t want to swap to my bare knuckles mid fight.

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**Author:** ![CtrlAltDlt](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/ctrlaltdlt/32/7691_2.png) [@CtrlAltDlt](https://forum.norestforthewicked.com/u/CtrlAltDlt)\
**Post date:** [May 10, 2025, 4:39pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/32 "2025-05-10T16:39:30Z")

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I disagree. I have builds where I use a 2Hander with a bow or a torch on offhand, I cycle my main 2hander to an empty slot so I can use my torch to navigate through caves or use my bow to deal with ranged enemies.

They could add a toggle to skip empty slots, but you also could simply not unlock all 3 if you don’t intend to use them.

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**Author:** ![Diego\_Costa](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/diego_costa/32/8977_2.png) [@Diego\_Costa](https://forum.norestforthewicked.com/u/Diego_Costa)\
**Post date:** [May 10, 2025, 4:46pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/33 "2025-05-10T16:46:13Z")

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And after you use 3 weapon swap you decide to do a respec and only use one weapon, what do you do?

The toggle is the best option for this.

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**Author:** ![Bongo](https://avatars.discourse-cdn.com/v4/letter/b/48db29/32.png) [@Bongo](https://forum.norestforthewicked.com/u/Bongo)\
**Post date:** [May 10, 2025, 4:47pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/34 "2025-05-10T16:47:51Z")

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Just because it works for you and your playstyle doesn’t mean it isn’t a QoL issue for other players.

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**Author:** ![Ide](https://avatars.discourse-cdn.com/v4/letter/i/d07c76/32.png) [@Ide](https://forum.norestforthewicked.com/u/Ide)\
**Post date:** [May 10, 2025, 5:45pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/35 "2025-05-10T17:45:56Z")

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“_but you also could simply not unlock all 3 if you don’t intend to use them._”

This is pretty silly reasoning as the player would need to know that this is what is going to happen for this choice to be intentional.

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**Author:** ![rallianto](https://avatars.discourse-cdn.com/v4/letter/r/3ec8ea/32.png) [@rallianto](https://forum.norestforthewicked.com/u/rallianto)\
**Post date:** [May 10, 2025, 6:47pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/36 "2025-05-10T18:47:24Z")

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> [@CtrlAltDlt](#):
>
> but you also could simply not unlock all 3 if you don’t intend to use them

The problem is; you don’t know that before upgrading

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**Author:** ![Bongo](https://avatars.discourse-cdn.com/v4/letter/b/48db29/32.png) [@Bongo](https://forum.norestforthewicked.com/u/Bongo)\
**Post date:** [May 10, 2025, 6:59pm UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/37 "2025-05-10T18:59:30Z")

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Even if the player knew beforehand, it would still be bad game design.

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**Author:** ![Farhan\_Syahmi](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/farhan_syahmi/32/8045_2.png) [@Farhan\_Syahmi](https://forum.norestforthewicked.com/u/Farhan_Syahmi)\
**Post date:** [May 12, 2025, 6:54am UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/38 "2025-05-12T06:54:00Z")

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> [@CtrlAltDlt](#):
>
> I cycle my main 2hander to an empty slot so I can use my torch to navigate through caves or use my bow to deal with ranged enemies.

Or you could’ve just put a one hand weapon there as a backup when you want to use a bow or torch. At least you have means to defend yourself if necessary

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**Author:** ![spectredox](https://yyz1.discourse-cdn.com/flex003/user_avatar/forum.norestforthewicked.com/spectredox/32/15856_2.png) [@spectredox](https://forum.norestforthewicked.com/u/spectredox)\
**Post date:** [May 13, 2025, 11:04am UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/39 "2025-05-13T11:04:20Z")

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Ditto. Has this been seen? I hate switching to an empty weapon mid-fight. Perhaps we can put that in settings options?

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**Author:** ![mirpa](https://avatars.discourse-cdn.com/v4/letter/m/e9c0ed/32.png) [@mirpa](https://forum.norestforthewicked.com/u/mirpa)\
**Post date:** [June 8, 2025, 2:33am UTC](https://forum.norestforthewicked.com/t/combined-please-fix-this-empty-weapon-slots-still-selectable/16093/40 "2025-06-08T02:33:05Z")

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Sometimes I unlock more weapon slots than I end up using. So if I cycle between two weapons, having 3rd weapon slot unlocked makes it one extra button press.

It would be nice if you could temporarily/permanently disable last two weapon/offhand slots.

Maybe by holding a button - like when skipping cut scene.

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